Z-Pinch Lab

The Z-Pinch lab is a lab where you can discharge a high amount of power from 3 Marx generators through very thin wires into an object, causing the energy to react with the object. The control room consists of a door with a lock to enter the Z Machine, 2 screens for information, 2 toggle switches and 2 buttons.

Usage
To use the Z-Pinch lab, flip  to on and watch the   screen. When Bank B (the only one that seems to count) hits your desired charge level, press. (You may first turn  off to verify that the charge level is correct)

Depending on the charge level, one of 3 things can happen:
 * Misfire (undercharge): Press  to empty the Marx generators. There is a small chance that things go wrong and the lab will be rendered inoperable until the server is restarted.
 * Normal fire: You gain 1 reputation for doing an experiment correctly, and the status screen notifies you that no data was gathered because the experiment chamber was empty. (This will be added later)
 * Overload: The Z Machine overloads and the power for the entirety of Sector C East Level 4 goes out. You lose 4 reputation for doing this. To repair the power, go outside and go directly left until you reach the breaker panel inside the maintenance hallway. Open it (if not already open) and flip . The power will come back on.